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Genshin Impact Mods


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Here is gathered a list of mods for Genshin Impact with which I play since 2023. Since Natlanv5.0, August 2024, I stopped playing with mods, but close to Nod-Krai's endv6.5 Luna VI, April 2026 I returned to modding.

If you want to know how to mod Genshin Impact, open and read the block below:

Genshin Impact mods guide

Account Safety


Technically, playing with mods goes against Hoyo's rules. However, in practice, Hoyo turns a blind eye to visual mods as long as you don't publicly advertise or showcase that you're using them. Playing with visual mods is generally safe - just don't show your UID on any screenshots or videos where the mods are visible.

Modding preparation


  1. Install XXMI Launcher.
  2. Open the Mods folder.
  3. Inside, create the following folder structure:
    • Characters
      • Anemo
        • DISABLED
      • Cryo
        • DISABLED
      • Dendro
        • DISABLED
      • Electro
        • DISABLED
      • Geo
        • DISABLED
      • Hydro
        • DISABLED
      • Pyro
        • DISABLED
      • _Lumine (or _Aether or _Traveler)
        • DISABLED
    • Weapons
      • Bows
        • DISABLED
      • Catalysts
        • DISABLED
      • Claymores
        • DISABLED
      • Polearms
        • DISABLED
      • Swords
        • DISABLED
  4. Move up to the GIMI folder.
  5. Download this fixing tool, make a folder for it somewhere, and install it there.
  6. In game, turn off Dynamic Character Resolution setting.
  7. If the game kicks you out with error Illegal tool detected - 10612-4001, try this temporary fix.

Mods Search and Installation


  1. Go on GameBanana (there for characters, there for weapons) and search for mods.
  2. After finding the suitable mod, download it. Typically, it's some archive.
  3. Open the archive. Typically, it contains a folder (sometimes few, sometimes zero).
  4. Extract the folder from the archive (or make a folder and extract the archive's content there) into the appropriate subfolder of the Mods folder for trying the mod out (or into a DISABLED folder for storing the mod for later).
    • Remember that you can have only one active mod per each individual character skin/weapon.
  5. It's recommended to rename the mod's folder with a template Subject_Type_Description_Toggle, where:
    • Subject - character/weapon name;
    • Type - can be skipped for weapons, but for characters it's one of the following:
      • Details - small tweaks over the default model (vanilla+);
      • Outfit - full clothing replacement;
      • Look - overall appearance change (think of a redesign or a different character);
    • Description - short summary of the key feature(s);
    • Toggle - added if the mod is merged and has toggle between variants script included.
  6. If the mod was installed while working game, press F10 in-game, and, in some cases, additionally switch back and forth between characters.
  7. If the mod is broken (acid colors textures, abominable meshes, etc.), run the fixing tool and apply fixes (Version, FaceFix, ORFix). Solution for blue outlines - open the mod's .ini config, find lines ps-t70 = Resource???Outline (search by Outline) and change 70 to 71.

Lists of mods: